Character
my Hobbes
As a personal R&D project, I did my version of Hobbes, to experiment with grooming in Houdini, and also modeling a character from scratch in Zbrush.
Brought the model and groom over to Blender to do a new rig and test a faster render setup.
My version of Hobbes, new Blender render
Viewport screenshot, with visible wireframe and rig
- Year
- 2017
- Discipline
- Characters
- Software
- ZBrush · Houdini
- Assets
- 2